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Canvas

Nodes and Connections

Understand what each node does and how connected nodes pass content through a canvas.

A node is one step in a job. A connection passes content from one node to the next. Build from a clear input on the left toward the result you want on the right.

Add a node

Canvas menu for adding text, image, video, script, product, template, or upload nodes

Select the plus button on the left side of the Canvas, then choose what you need:

NodeUse it for
TextInstructions, copy, titles, and other written input.
ImageUploaded images, generated images, and image editing.
VideoVideo input or generation.
ScriptStructured content such as scenes or shot lists.
ProductProduct information and product images from the Product Library.
Template ListA reusable group of nodes saved as a workflow.
UploadA file that belongs to the current canvas.

The Script node here is for content structure. Browser RPA scripts are selected later from the Script Market.

Connect nodes

  1. Place the input node before the node that will use it.
  2. Drag from a connector on the first node to a compatible connector on the next node.
  3. Confirm that a line appears between them.
  4. Open the next node and check that it recognizes the connected content.
  5. Fill any remaining required fields, then use that node's generate or run action.

A simple product-to-image canvas route

Keep the route easy to read

  • Use one node for one clear job.
  • Arrange nodes from input to output.
  • Rename important nodes when the project becomes larger.
  • Test a short route before adding more branches.
  • If a node gives the wrong result, check its input and instruction before rebuilding the whole canvas.

Next: Build a product image workflow.